News, info, and opinion by Mac users, for Mac users.

September 6, 2007

games

Pop-pop gains Universal appeal

Posted Sep. 6, ’07, 9:18 AM PT by Dan Moren
Category | Games

pop-popThis will hardly be the first time I’ve declaimed my love for Ambrosia Software’s food of the gods games, but I was especially pleased this morning to see that they’ve updated one of their slightly older games with Intel compatibility. If you’re a fan of puzzle games, and especially brick-bashing titles in the vein of Breakout and Arkanoid, you owe it to youself to check out pop-pop—now, I am assured, with fully 20% more pop.

I played this on my iBook G3 and PowerBook G3 back in the day, and managed to get a few of my cousins hooked on it as well—to the point where they still ask me if they can play it, despite the fact that I never got around to installing it on my MacBook. If you’ve already bought Pop-pop, this update is totally free for you; for the rest of us, the app’s cost remains at $25.

The crew at Ambrosia has also tested the game with preliminary versions of Leopard, hopefully meaning that it’ll be all set when the final version ships next month (wow, is it almost October already?). But don’t worry: the game remains backwards compatible with G3s and later running at least 10.3.

[via Macworld]


1 Comments

Anthony said:

I have always been kinda pissed at Ambrosia SW. I bought the Pillars of Garendall game from them and was only able to play it for a short time due to incompatibilities with later OSs. They kept people hanging about the status of the game and let it just die off with no word. I have yet to buy another game form them because of the abysmal way they handled POG.

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